Mystical Wings will be the name of our entry for the 'Off the Map' competition. We would like to be able to make a third person game so we can include a character of our own.
We have decided to incorporate a sense of scale into our design. Stonehenge will be a vast landscape in comparison to the character who is a mere 6" tall.
The chosen concept emerged from conversations with other students on the programme, inspired by fairy tales and some of the folklore behind Stonehenge, the main character, a faerie named Liliana, is tasked to discover the details behind a deep rooted corruption that has befallen Stonehenge. We have written a full design document so that all team members know what the goal of the project is.
The design was built upon further through group discussion, refining and finalising the use of scale and perspective, turning it into the game we are currently working towards.
The most important part of the design is the map. It will be used to create parts of the level, as well as other visual aspects of the game like any HUD elements that we make. The concept art has given a further inspiration, particularly for the visual aesthetic. They can be viewed on our project page.